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Stratagèmes | Optimisations |
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Personnages | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Capitaine Primaris
90
Rites of Battle: Once per battle round, one unit from your
army with this ability can be targeted by a Stratagem for 0CP, even if another unit from your army has already been targeted by that Stratagem this phase. Finest Hour: Once per battle, at the start of the Fight phase, this model can use this ability. If it does, until the end of the phase, add 3 to the Attacks characteristic of melee weapons equipped by this model and those weapons have the [DEVASTATING WOUNDS] ability. sv2+ fnp 5+ |
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Lieutenant en Armure Phobos
60
Tactical Precision: While this model is leading a unit,
weapons equipped by models in that unit have the [LETHAL HITS] ability. Shoot and Fade: In your Shooting phase, after this model’s unit has shot, if it is not within Engagement Range of any enemy models, it can make a Normal move of up to D6". |
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2 unités | 150 points | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Ligne | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Escouade Intercessor (10)
190
Sticky objo
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Escouade Lourde Intercessor (5)
110
Sur objo controlé, si subit atk dégâts 1, +1 pour save
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2 unités | 300 points | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Infanterie | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
[BA] Marines de la Compagnie de la Mort à réacteurs dorsaux (5)
155
Black Rage: Each time a model in this unit makes an attack,
you can re-roll the Hit roll. While this unit is not within 12" of one or more friendly Chaplain models, it cannot be selected to Fall Back and the Objective Control characteristic of models in this unit is 0. Berserk Fury: You can re-roll Charge rolls made for this unit. |
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Escouade Eliminator (3)
95
Reposition Under Covering Fire: In your Shooting phase,
after this unit has shot, if it contains an Eliminator Sergeant equipped with an instigator bolt carbine, this unit can make a Normal move. If it does so, until the end of the turn, this unit is not eligible to declare a charge. Mark the Target: Each time this unit Remains Stationary, until the start of your next Movement phase, ranged weapons equipped by models in this unit have the [DEVASTATING WOUNDS] ability. |
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Escouade Inceptor (3)
115
Meteoric Descent: When this unit is set up on the battlefield
using the Deep Strike ability, it can perform a meteoric descent. If it does, this unit can be set up anywhere on the battlefield that is more than 3" horizontally away from all enemy units, but until the end of the turn, it is not eligible to declare a charge. |
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Escouade Incursor (5)
90
Mine, si ennemi a 3p, sur 2+, d3 mortelles, si véhicule, 2d3 mortelles
+1 pour toucher army wide quand touche un ennemi |
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Escouade Infiltrator (10)
180
Omni-scramblers: Enemy units that are set up on the
battlefield as Reinforcements cannot be set up within 12" of this unit. Helix Gauntlet: Models in the bearer’s unit have the Feel No Pain 6+ ability. Infiltrator Comms Array: Each time you target the bearer’s unit with a Stratagem, roll one D6: on a 5+, you gain 1CP. |
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5 unités | 635 points | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Véhicules | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Gladiator Lancer
145
Aquilon Optics: Each time this model is selected to shoot, you
can re-roll one Hit roll, you can re-roll one Wound roll and you can re-roll one Damage roll when resolving its attacks. |
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Predator Annihilator
: "Alpharius"
130
Annihilator: Each time a ranged attack made by this model is
allocated to a Monster or Vehicle model, re-roll a Damage roll of 1. |
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Storm Speeder Hailstrike
130
Hailstrike: Each time this model has shot, select one enemy
unit that was hit by one or more attacks made by this model this phase. Until the end of the phase, each time a friendly Adeptus Astartes unit makes a ranged attack that targets that enemy unit, improve the Armour Penetration characteristic of that attack by 1. The same enemy unit can only be affected by this ability once per phase. |
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3 unités | 405 points |
Points | : | 1490 |
Commandement | : | 0 |
Figurines | : | 46 |
Unités | : | 12 |
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