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BA – Kent – Mephiston (2000 points)
Space Marines
Blood Angels
Strike Force (2000 points)
Liberator Assault Group
CHARACTERS
Blood Angels Captain (115 points)
• 1x Inferno pistol
1x Power fist
• Enhancement: Rage-fuelled Warrior
Chief Librarian Mephiston (120 points)
• 1x Fury of the Ancients
1x Plasma pistol
1x Vitarus
Commander Dante (120 points)
• 1x Perdition Pistol
1x The Axe Mortalis
Death Company Captain with Jump Pack (75 points)
• 1x Hand flamer
1x Power fist
Death Company Captain with Jump Pack (100 points)
• 1x Hand flamer
1x Power fist
• Enhancement: Speed of the Primarch
Lemartes (100 points)
• Warlord
• 1x Absolvor bolt pistol
1x The Blood Crozius
Lieutenant with Combi-weapon (70 points)
• 1x Combi-weapon
1x Paired combat blades
BATTLELINE
Intercessor Squad (80 points)
• 1x Intercessor Sergeant
• 1x Astartes grenade launcher
1x Bolt pistol
1x Bolt rifle
1x Power fist
• 4x Intercessor
• 4x Bolt pistol
4x Bolt rifle
4x Close combat weapon
DEDICATED TRANSPORTS
Impulsor (80 points)
• 1x Armoured hull
2x Fragstorm grenade launcher
1x Ironhail heavy stubber
1x Shield Dome
OTHER DATASHEETS
Assault Intercessors with Jump Packs (90 points)
• 1x Assault Intercessor Sergeant with Jump Pack
• 1x Hand flamer
1x Power fist
• 4x Assault Intercessors with Jump Packs
• 4x Astartes chainsword
3x Heavy bolt pistol
1x Plasma pistol
Assault Intercessors with Jump Packs (90 points)
• 1x Assault Intercessor Sergeant with Jump Pack
• 1x Hand flamer
1x Power fist
• 4x Assault Intercessors with Jump Packs
• 4x Astartes chainsword
3x Heavy bolt pistol
1x Plasma pistol
Bladeguard Veteran Squad (80 points)
• 1x Bladeguard Veteran Sergeant
• 1x Master-crafted power weapon
1x Neo-volkite pistol
• 2x Bladeguard Veteran
• 2x Heavy bolt pistol
2x Master-crafted power weapon
Death Company Marines with Jump Packs (230 points)
• 10x Death Company Marine with Jump Packs
• 5x Astartes chainsword
2x Eviscerator
6x Heavy bolt pistol
2x Inferno pistol
2x Plasma pistol
3x Power fist
Death Company Marines with Jump Packs (120 points)
• 5x Death Company Marine with Jump Packs
• 2x Astartes chainsword
1x Eviscerator
3x Heavy bolt pistol
1x Inferno pistol
1x Plasma pistol
2x Power fist
Death Company Marines with Jump Packs (120 points)
• 5x Death Company Marine with Jump Packs
• 2x Astartes chainsword
1x Eviscerator
3x Heavy bolt pistol
1x Inferno pistol
1x Plasma pistol
2x Power fist
Sanguinary Guard (240 points)
• 6x Sanguinary Guard
• 4x Angelus boltgun
6x Encarmine blade
2x Inferno pistol
1x Sanguinary Banner
Scout Squad (70 points)
• 1x Scout Sergeant
• 1x Astartes chainsword
1x Bolt pistol
1x Close combat weapon
• 4x Scout
• 4x Bolt pistol
4x Close combat weapon
4x Combat knife
Sternguard Veteran Squad (100 points)
• 1x Sternguard Veteran Sergeant
• 1x Close combat weapon
1x Power fist
1x Sternguard bolt pistol
1x Sternguard bolt rifle
• 4x Sternguard Veteran
• 4x Close combat weapon
4x Sternguard bolt pistol
3x Sternguard bolt rifle
1x Sternguard heavy bolter
Exported with App Version: v1.38.0 (90), Data Version: v651
Thoughts
When we talked about the changes to knight toughness/wounds a month ago in Hammer of Math, we mentioned that the biggest point of concern for big knights would be Blood Angels, where the ability to hit S6 on the charge lets them break the key breakpoint to get 5+ to wound against T11 threats. Enter the Liberator Assault Group, one of the few potential predators for knights in the current meta, where the ability to combine S6 melee with [LANCE] from the Red Rampage Stratagems means you can wound big knights on a 4+ in melee with Death Company marines, and the ones who don’t can get [LETHAL HITS] from Lemartes. The net result is an army that, without a character, will average 16w to an Oaths target knight with a unit of ten Death Company marines with jump packs going full shooting and fight with [LANCE] on the charge. Add in a character and some additional support and you can see how it can make quick work of a knight or two in one round while hiding in terrain until it needs to poke its head out. They’ll likewise make easy work of smaller knights, where Eviscerators and Power Fists will cross the threshold to get them wounding on 4+ and 3+, respectively, before needing to use Red Rampage.
The irony is that Christopher never had to face knights at the event: He faced Death Guard twice, Daemons twice – including in the final round, Thousand Sons, and Chaos Space Marines, covering a healthy variety of traitorous forces. The good news is that an army tooled toward taking down high-toughness targets is also geared toward taking down Death Guard and Daemons.
Stratagèmes | Optimisations |
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Détachement : Blood Angels - Groupe d'Assaut Liberator | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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+2 Force et +1 Attaque de mêlée si a Chargé à ce tour | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Héros épiques | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
[BA] Commandeur Dante
120
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[Seigneur de Guerre]
[BA] Lemartes
100
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[BA] Maître Archiviste Mephiston
120
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3 unités | 340 points | 17 % | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Personnages | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
[BA] Capitaine de la Compagnie de la Mort à réacteur dorsal
100
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[BA] Capitaine de la Compagnie de la Mort à réacteur dorsal
75
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[BA] Capitaine des Blood Angels
115
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Lieutenant avec arme combinée
70
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4 unités | 360 points | 18 % | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Ligne | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Escouade Intercessor (5)
80
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1 unité | 80 points | 4 % | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Transports assignés | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Impulsor
80
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1 unité | 80 points | 4 % | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Infanterie | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
[BA] Garde Sanguinienne (6)
240
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[2X] [BA] Marines de la Compagnie de la Mort à réacteurs dorsaux (5)
120
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[BA] Marines de la Compagnie de la Mort à réacteurs dorsaux (10)
230
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Escouade de Vétérans Bladeguard (3)
80
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Escouade de Vétérans Sternguards (5)
100
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Escouade Scout (5)
70
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[2X] Intercessor d'assaut à réacteurs dorsaux (5)
90
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9 unités | 1140 points | 57 % |
Points | : | 2000 |
Commandement | : | 0 |
Figurines | : | 62 |
Unités | : | 18 |
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